Plasma Caster VATS/Power Armor Build (theory) - FalloutBuilds.com (2024)

Basics

The plasma caster lends itself to a VATS build as it is not an automatic weapon like all other non-explosive heavies. It packs a punch so you’re more likely to want to use VATS to get those crits in. By using it w/ VATS with the improved accuracy and extra damage from crits, this may be the most ammo efficient build in all heavy builds.

S.P.E.C.I.A.L.s and Perks

Disclaimers: First this is based on low-health, hence the Nerd Rage and Lifegiver (see gear). That said, it is easily tweaked for full-health. Second, weight reduction Perks serve one purpose. You ONLY ever slot them when you are out and about an become over-encumbered. Then you slot them so that you can fast travel back to you CAMP. Perks that do no increase damage dealt (directly or indirectly through AP regen etc.) or reduce damage taken can be slotted in when appropriate. Those Perks listed are those that serve on purpose: killing enemies before they kill you. Perks that do otherwise are a complete waste of space when you’re neck deep in scorched critters during Scorched Earth.

The HW support Perks are not worth the points in Strength that an go to Perception, Agility, and Luck for accuracy, AP, and criticals. That said, the utility of most Perception and Agility perks for an HW/PA build is razor thin. This is as high as you can get these two perks without having to take Perks with no damage dealing value. So while Glow Sight and Exterminator are situational, there are no other Perception Perks that do a damn thing for this build. Same situation in Agility. As for Luck, there is no Class Freak because of the suggested Mutations, none have a negative effect that is deal breaking for this build. You’re in power armor, so who cares if your Strength gets -8?

Gear

Well, your PA of choice with the following mods: Sensor Array (+2 per), Emergency Protocols (for survivability and extra damage if a low-health build, otherwise Core Assembly for AP regen), Kinetic Servos (AP regen).

As for the weapon itself, you will want either the Calibrated or Prime receiver depending on style of game play (basically how much time you’re willing to invest in gathering flux). The Aligned Sniper barrel theoretically will use less AP (as Aligned is a keyword for AP cost reduction). I will test this and edit this build afterward.

Warning! DO NOT WASTE YOUR GOLD ON PULSE CAPACITOR! From everything I can tell, it is utterly useless unless you are in PVP with someone on their last fusion core.

The best Legendary effects are still the usual suspects (Bloodied, Junky’s, etc.), with Instigating being better for this than for other HWs. However with this weapon you have a wider variety of major and minor effects that are useful besides Explosive! Such as +50% Crit, +33% VATS accuracy, -AP cost, etc. Thus the odds of getting a decent roll are much higher than any other HW.

Mutations

The universally useful Marsupial, Speed Demon, and Adrenal Reaction of course, but for this the only other Mutations I’d use are Bird Bones and Eagle Eyes. These are essential for accuracy and AP. Maybe Egghead. Any others are to taste for you as a player.

Consumables

Anything that increase Perception or Agility. Same for AP & AP Regen, Hard Lemonade if you can get it. There is a bug where sometimes, if your AP hits zero it will not regen for quite some time. To combat this, have an AP renewing item (such as Nuka Cola) favorited. This will trigger your innate regeneration.

Tactics

Same as a rifleman build but without the stealth, really. Target torso for weaker mobs, heads for tougher ones. Remember that the reduced accuracy may require three shots to actually hit the head where two to the torso may have put it down. Eventually you’ll get a feel for when to target what, but that takes practice if you aren’t familiar with the playstyle.

Thoughts?

Please provide feedback. If you find a flaw in my logic or you have experience that supports or contradicts anything here, I want to hear it.

Edits

4/28/2020 Was made aware that Adamantium Skeleton is redundant in PA, so moved points to Luck and added Grim Reaper’s Sprint.

April 27, 2020 at 6:39 pm

Plasma Caster VATS/Power Armor Build (theory) - FalloutBuilds.com (1)

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Plasma Caster VATS/Power Armor Build (theory) - FalloutBuilds.com (2024)

FAQs

Does the plasma caster count as a heavy weapon? ›

The Plasma caster is a powerful heavy gun dealing a mixture of ballistic and energy damage. With a low clip size of 20, the Plasma caster suffers from a lower ammo capacity and fire rate, but with its damage output, that might not matter.

Which is better, plasma caster or Gauss minigun? ›

The gauss mini gun seems to be for large swarms of enemies like radiation rumble , line in the sand or project paradise. Plus it burns thru an ammo that is pretty heavy even with batteries included. Plasma caster is really good if you get an anti armor variant. If you don't mind dealing with a semi auto heavy gun.

How do you make plasma caster? ›

The plasma caster can be crafted at a weapons workbench if the corresponding plan is known. The plan can be bought from Regs for 750 gold bullion after the completion of the main questline for the Settlers or Raiders.

How does the plasma caster work? ›

The Plasma Caster is a craftable post-Moon Lord magic gun. When used with the primary fire (left-click), it slowly fires a plasma bolt that does not pierce and create a large explosion on hit.

Is a plasma caster worth it? ›

Its similar to the gatling gun, but with slower projectiles. Good if you use vats alot. Its deals more damage, but have less ammo in the magazine. if you're able to get a good rol, I've seen people steamroll with a good caster.

Do science perks affect plasma casters? ›

Yeah, they increased energy damage for all weapons, even electrified mods on some melee weapons, any energy damage with the science perks are now increased in damage, gatling plasma and plasma caster deal energy damage.

Can the Gauss minigun be explosive? ›

Yes, all gauss guns have explosive damage. Nice gun to have, expensive ammo, I go around in Gauss shotgun build to get extra ammo for it since the Armco Ammunition box does not make it.

Can you drop the Gauss minigun? ›

As with other Wastelanders weapons only accessible with gold bullion, Gauss miniguns cannot be traded, dropped, or sold to vendors.

Is the Widowmaker better than the minigun? ›

Grand Theft Auto Online

Statistic-wise, the Widowmaker performs identically to the Minigun, even using the same ammunition, being a great weapon against helicopters, planes, motor vehicles, and multiple enemies.

How much damage does the Plasma Caster do? ›

A Plasma Caster adds +50% bonus splash damage that is counted as grenade damage, thus skills that boost general gun damage, fire rate, or grenade damage will increase the effectiveness of the weapon.

Can you make new plasma? ›

Plasma can't be manufactured in a lab, so plasma-based therapies can only be made if people donate.

Is the Plasma Caster a rifle? ›

Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells, heavy energy cells, plasma cartridges, or plasma cores which find numerous applications in military and industrial fields.

What does a plasma cannon do? ›

A plasma cannon (also called an electrothermal accelerator) is an experimental projectile weapon, which accelerates a projectile by means of a plasma discharge between electrodes at the rear of the barrel, generating a rapid increase in pressure.

Where can I get a plasma caster plan? ›

The plan can be purchased from Regs for 750 gold bullion after completing the main Wastelanders questline for the Settlers or Raiders. The plan is also sold by Minerva as part of her rotating inventory.

What is the predator's shoulder cannon? ›

Essentially, what it is, is a gun mounted on the Predator's left shoulder. At the Predator's will, it fires powerful blue balls of plasma at a target. It's also extremely accurate because of features on the Predator's mask. Firstly, the shoulder cannon is connected to the Predator's vision mode.

Is plasma caster heavy or energy? ›

Plasma Caster is a nice heavy energy weapon, Bloodied Plasma Caster/25% Faster Fire Rate/15% Faster Reload would be a god send.

What counts as a heavy weapon in Fallout 76? ›

Heavy is anything shot from the hip, along with LMG and Cryolator. Explosive is any weapon that hits for all of listed damage as explosive.

Can plasma be used as a weapon? ›

A plasma cannon (also called an electrothermal accelerator) is an experimental projectile weapon, which accelerates a projectile by means of a plasma discharge between electrodes at the rear of the barrel, generating a rapid increase in pressure.

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